Decompiled Art - Unity Procedural Clouds shader (tutorial files included)
DECOMPILED ART - UNITY PROCEDURAL CLOUDS SHADER
TECH: Unity Universal Render Pipeline, Shader Graph
TUTORIAL: https://youtu.be/mx-T7R24g2A
SHADER FEATURES:
• Runtime gradient generation to colorize clouds
• Choose between using textures or noises to generate clouds
• Infinite clouds shape variations
• Balance quality and performance through changing clouds resolution
• No editor GameObjects rendering overhead, maximum performance
Tested with Unity 2022 LTS
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Reselling these assets is not allowed, but they are free to use in private and commercial projects.